3D Geometry - 3
Introduction
Vector Form:
Since L lies on line AB
P.V. of L = P.V. of line AB
= +
dr's of
Since
P.V. of L is +
Reflection of point in straight line:
Castesian Form:
From above, we get coordinate of L(foot of )
But L is mid point of PQ
= x1+ a, = y1 + b, = z1 + c
' = 2(x1 + a) - , ' = 2(y1 + b) - , ' = 2(z1 + c) -
Vector Form:
From above, we get
P.V. of L, +
Let P.V. of Q is
Since L is mid point of PQ
Illustration: Find reflection of point P(2, 3, 1) in line
Ans:
Since L lies on line AB
coordinate of L (3 + 2, 2 + 1, 4 - 3)
DR's of PL are
= (3 + 2 - 2, 2 + 1 - 3, 4 - 3 - 1)
= (3, 2 - 2, 4 - 4)
DR's of AB are (3, 2, 4)
Since PL AB
3(3) + 2(2 - 2) + 4(4 - 4) = 0
9 + 4 - 4 + 16 - 16 = 0
29 = 20 =
Since L is mid point of PQ
So, = 3 + 2, = 2 + 1, = 4 - 3
= (6 + 4 - 2), = (4 + 2 - 3), = 8 - 6 - 1
= 6 + 2, = 4 - 1, = 8 - 7
where =
Skew lines: Those lines which do not lies in same plane.
Shortest distence b/w two skew lines:
The line which is to both line l1 & l2 are c/d line of shortest distance.
Vector Form:
Let l1 & l2 are:
& respectively.
Since is to both l1 & l2 which are parallel to &
is || to x
Let be unit vector along , then = ±
PQ = Projection of on
= .
Dumb Question: How PQ = Projection on ?
Ans: Form fig., it is clear that PQ is projection of on .
PQ =
Cartesian form: Two skew lines
&
Shortest distance :
Condition for lines to intersect:
Two lines intersects if shortest distance = 0
or
Shortest distance b/w parallel line:
Let l1 & l2 are
respectively
& BM is shortest distance b/w l1 & l2
sin = BM = AB sin = || sin
| x | = || || sin( - )
= || || sin = (|| sin) || =
Dumb Question: Why we have taken sin( - ) ?
Ans:
Since direction of vector is opposite to || lines. So, we have taken ( - ) instead of
BM =
Illustration: Find shortest distance b/w lines:
Ans:
On comparing
Plane:
(i) Eq. of plane passing through a given point (x1, y1, z1) is:
a(x - x1) + b(y - y1) + c(z - z1) = 0 where a, b, c constants.
Proof: General eq. of plane is ax + by + cz + d = 0 ....................................... (i)
It is passes through (x1, y1, z1)
ax1 + by1 + cz1 + d = 0 ............................................. (ii)
By (i) - (ii), we get
a(x - x1) + b(y - y1) + c(z - z1) = 0
Intercept form of a plane:
eq. of plane of intercepting lengths a, b & c with x, y & z-axis respectively is,
Illustration: A variable plane moves in such a way that sum of reciprocals of its intercepts on 3 coordinate axes is constant. Show that plane passes through fixed point.
Ans: Let eq. of plane is . Then, intercepts of plane with axes are:
A(a, 0, 0), B(0, b, 0), c(0, 0, c)
= constant (k) (given)
= 1 & comparing with fixed point
x = , y = , z =
This shows plane passes through fixed point (, , )
Vector eq. of plane passing through a given point & normal to given vector:
VEctor eq. of plane passing through u point of P.V. & normal to vector is ( - ). = 0
Dumb Question: What is normal to vector ?
Ans: Plane normal to vector means the every line in plane is to that given vector.
Proof: Let plane passes through A() & normal to vector & be P.V. of every point 'P' on palne.
Since lies in plane & is normal to plane.
. = 0
( - ). = 0 ( = - )
eq. of plane ( - ). = 0
Eq. of plane in normal form:
Vector eq. of plane normal to unit vector & at O distance d from origin is . = d.
Proof:
ON is to plane such that & =
Since . = 0
( - ). = 0
( - d).d = 0 .d - d2. = 0
d(.) - d2 = 0 . = d
eq. of plane is . = d
Cartesian Form: Let l, m, n be d.r.'s of normal to given plane & P is length of from origin to plane, then eq. of plane is lx + my + nz = P.
Since L lies on line AB
P.V. of L = P.V. of line AB
= +
dr's of
Since
P.V. of L is +
Reflection of point in straight line:
Castesian Form:
From above, we get coordinate of L(foot of )
But L is mid point of PQ
= x1+ a, = y1 + b, = z1 + c
' = 2(x1 + a) - , ' = 2(y1 + b) - , ' = 2(z1 + c) -
Vector Form:
From above, we get
P.V. of L, +
Let P.V. of Q is
Since L is mid point of PQ
Illustration: Find reflection of point P(2, 3, 1) in line
Ans:
Since L lies on line AB
coordinate of L (3 + 2, 2 + 1, 4 - 3)
DR's of PL are
= (3 + 2 - 2, 2 + 1 - 3, 4 - 3 - 1)
= (3, 2 - 2, 4 - 4)
DR's of AB are (3, 2, 4)
Since PL AB
3(3) + 2(2 - 2) + 4(4 - 4) = 0
9 + 4 - 4 + 16 - 16 = 0
29 = 20 =
Since L is mid point of PQ
So, = 3 + 2, = 2 + 1, = 4 - 3
= (6 + 4 - 2), = (4 + 2 - 3), = 8 - 6 - 1
= 6 + 2, = 4 - 1, = 8 - 7
where =
Skew lines: Those lines which do not lies in same plane.
Shortest distence b/w two skew lines:
The line which is to both line l1 & l2 are c/d line of shortest distance.
Vector Form:
Let l1 & l2 are:
& respectively.
Since is to both l1 & l2 which are parallel to &
is || to x
Let be unit vector along , then = ±
PQ = Projection of on
= .
Dumb Question: How PQ = Projection on ?
Ans: Form fig., it is clear that PQ is projection of on .
PQ =
Cartesian form: Two skew lines
&
Shortest distance :
Condition for lines to intersect:
Two lines intersects if shortest distance = 0
or
Shortest distance b/w parallel line:
Let l1 & l2 are
respectively
& BM is shortest distance b/w l1 & l2
sin = BM = AB sin = || sin
| x | = || || sin( - )
= || || sin = (|| sin) || =
Dumb Question: Why we have taken sin( - ) ?
Ans:
Since direction of vector is opposite to || lines. So, we have taken ( - ) instead of
BM =
Illustration: Find shortest distance b/w lines:
Ans:
On comparing
Plane:
(i) Eq. of plane passing through a given point (x1, y1, z1) is:
a(x - x1) + b(y - y1) + c(z - z1) = 0 where a, b, c constants.
Proof: General eq. of plane is ax + by + cz + d = 0 ....................................... (i)
It is passes through (x1, y1, z1)
ax1 + by1 + cz1 + d = 0 ............................................. (ii)
By (i) - (ii), we get
a(x - x1) + b(y - y1) + c(z - z1) = 0
Intercept form of a plane:
eq. of plane of intercepting lengths a, b & c with x, y & z-axis respectively is,
Illustration: A variable plane moves in such a way that sum of reciprocals of its intercepts on 3 coordinate axes is constant. Show that plane passes through fixed point.
Ans: Let eq. of plane is . Then, intercepts of plane with axes are:
A(a, 0, 0), B(0, b, 0), c(0, 0, c)
= constant (k) (given)
= 1 & comparing with fixed point
x = , y = , z =
This shows plane passes through fixed point (, , )
Vector eq. of plane passing through a given point & normal to given vector:
VEctor eq. of plane passing through u point of P.V. & normal to vector is ( - ). = 0
Dumb Question: What is normal to vector ?
Ans: Plane normal to vector means the every line in plane is to that given vector.
Proof: Let plane passes through A() & normal to vector & be P.V. of every point 'P' on palne.
Since lies in plane & is normal to plane.
. = 0
( - ). = 0 ( = - )
eq. of plane ( - ). = 0
Eq. of plane in normal form:
Vector eq. of plane normal to unit vector & at O distance d from origin is . = d.
Proof:
ON is to plane such that & =
Since . = 0
( - ). = 0
( - d).d = 0 .d - d2. = 0
d(.) - d2 = 0 . = d
eq. of plane is . = d
Cartesian Form: Let l, m, n be d.r.'s of normal to given plane & P is length of from origin to plane, then eq. of plane is lx + my + nz = P.